//=================================

event HudHealthBonusPulse
{
	Animate	PlayerStatusHealthBonusImage			Alpha		"255"								Linear	0.0		0.2
	Animate	PlayerStatusHealthBonusImage			Alpha		"0"									Linear	0.2		0.4
	Animate PlayerStatusHealthValue					FgColor 	"Health_Buff" 						Linear 	0.0 	0.0
	Animate PlayerStatusHealthValueTarget			FgColor		"Health_Buff"						Linear	0.0		0.0
	RunEvent HudHealthBonusPulseLoop				0.4
}

event HudHealthBonusPulseStop
{
	StopEvent HudHealthBonusPulse 					0.0
	StopEvent HudHealthBonusPulseLoop				0.0
	Animate PlayerStatusHealthValue					FgColor 	"Health" 							Linear 	0.0 	0.0
	Animate PlayerStatusHealthValueTarget			FgColor		"Health"							Linear	0.0		0.0
}

event HudHealthDyingPulse
{
	Animate PlayerStatusHealthValue					FgColor 	"Health_Hurt" 						Linear 	0.0 	0.0
	Animate PlayerStatusHealthValueTarget			FgColor		"Health_Hurt"						Linear	0.0		0.0
	RunEvent HudHealthDyingPulseLoop				0.25
}

event HudHealthDyingPulseStop
{
	StopEvent HudHealthDyingPulse					0.0
	StopEvent HudHealthDyingPulseLoop 				0.0
	Animate PlayerStatusHealthValue					FgColor 	"Health" 							Linear 	0.0 	0.0
	Animate PlayerStatusHealthValueTarget			FgColor		"Health"							Linear	0.0		0.0
}

//=================================

event HudLowAmmoPulse
{
	//Animate AmmoInClipShadow 						FgColor 	"Ammo_Low" 							Linear 	0.0 	0.0
	Animate AmmoInReserve							FgColor 	"115 91 119 255" 					Linear 	0.0 	0.0
	Animate AmmoNoClip								FgColor 	"115 91 119 255" 					Linear 	0.0 	0.0
	RunEvent HudLowAmmoPulseLoop					0.25
}

event HudLowAmmoPulseStop
{
	StopEvent HudLowAmmoPulse 						0.0
	StopEvent HudLowAmmoPulseLoop 					0.0
	//Animate AmmoInClip 							FgColor 	"Health" 							Linear 	0.0 	0.0
	Animate AmmoInReserve							FgColor 	"Health" 							Linear 	0.0 	0.0
	Animate AmmoNoClip								FgColor 	"Health" 							Linear 	0.0 	0.0
}

//=================================

event HudMedicCharged
{
	Animate ChargeLabel 							FgColor 	"255 100 218 255" 					Linear 	0.0 	0.0
	//Animate ChargeLabelShadow 					FgColor 	"Ubercharge Full"					Linear 	0.0 	0.0
	//Animate ChargeMeter 							FgColor 	"Ubercharge Full" 					Linear 	0.0 	0.0
	RunEvent HudMedicChargedLoop					0.6
}

event HudMedicChargedStop
{
	StopEvent HudMedicCharged 						0.0
	StopEvent HudMedicChargedLoop 					0.0
	Animate	ChargeLabel 							FgColor		"Ubercharge"						Linear	0.0 	0.0001
	//Animate	ChargeLabelShadow 					FgColor		"Black"								Linear 	0.0 	0.0001
	//Animate	ChargeMeter 						FgColor		"Ubercharge"						Linear 	0.0 	0.0001
}

//=================================
//event HudTournamentSetupPanelOpen
//{
//	Animate HudTournamentSetup						ypos	"-50"									Linear 	0.0 	0.0 //Linear 	0.0 	0.001
//	Animate HudTournamentSetup						ypos	"13"									Linear 	0.0		0.0 //Spline 	0.001	0.1
//}                                                                                                                         
//																														  
//event HudTournamentSetupPanelClose                                                                                        
//{                                                                                                                         
//	Animate HudTournamentSetup						ypos	"13"									Linear 	0.0 	0.0 //Linear 	0.0 	0.001
//	Animate HudTournamentSetup						ypos	"-50"									Linear 	0.0 	0.0 //Spline 	0.001 	0.6
//}
//
//=================================

event HudSnapShotReminderIn
{
	RunEvent HudHealthDyingPulseStop				10.0
	RunEvent HudHealthBonusPulseStop				10.0
	RunEvent HudLowAmmoPulseStop					10.0
	RunEvent HudMedicChargedStop					10.0
}

//=================================

event FlagOutline{}
event ActiveTimerHighlight{}
event ActiveTimerDim{}
event HudReadyPulse{}
event MenuPulse{}
event TimerIncrement{}
event TimerDecrement{}
event ResourceIncrement{}
event ResourceDecrement{}
event ResourcePickup{}
event ControlPointIconShrink{}
event ControlPointIconGrow{}
event AccountMoneyRemoved{}
event AccountMoneyAdded{}
event AccountMoneyInvisible{}
event HudSpyDisguiseChanged{}
event HudSpyDisguiseHide{}
event HudSpyDisguiseFadeIn{}
event HudSpyDisguiseFadeOut{}
event HudSnapShotReminderIn{}
event HudReplayReminderIn{}
event HudReplayReminderIn2{}
event HudReplayTipIn{}
event HudReplayTipOut{}
event VideoCaptionFadeIn{}
event VideoCaptionFadeOut{}
event ArenaVsPanelOnShow{}
event ArenaVsPanelSlideIn{}
event ArenaVsPanelSlideOut{}
event HudCartAlarmPulse{}
event HudCartAlarmPulseLoop{}
event HudCartAlarmPulseStop{}
event OvertimeLabelPulseRed{}
event SuddenDeathLabelPulseRed{}
event TeamsFullArrowAnimate{}
event TeamsFullArrowAnimateLoop{}
event TeamsFullArrowAnimateEnd{}
event TrainingHudBounce{}
event TrainingPressSpacebarBlink{}
event TrainingPressSpacebarBlinkLoop{}
event TrainingPressSpacebarBlinkStop{}
event IntroMovieContinueBlink{}
event IntroMovieContinueBlinkLoop{}
event IntroMovieContinueBlinkStop{}
event HasMOTDBlink{}
event HasMOTDBlinkLoop{}
event HasMOTDBlinkStop{}
event HasNotificationsBlink{}
event HasNotificationsBlinkLoop{}
event HasNotificationsBlinkStop{}
event AddToCartBlink{}
event NotificationsPresentBlink{}
event NotificationsPresentBlinkLoop{}
event NotificationsPresentBlinkStop{}
event DamagedPlayer{}
event SpyWarningFlash{}
event SpyWarningFlashLoop{}
event SpyWarningFlashEnd{}
event HudReadyPulse{}
event HudReadyPulseLoop{}
event HudReadyPulseEnd{}
event RespecEarnedPulse{}
event RespecEarnedPulseLoop{}
event RespecEarnedPulseEnd{}
event RespecEarnedPulseLoss{}
event RespecEarnedPulseLoopLoss{}
event RespecEarnedPulseEndLoss{}
event RDPositiveScorePulse{}
event RDNegativeScorePulse{}
event CollectionCrafting_OKBlink_Repeatable{}
event CollectionCrafting_OKBlink{}
event QuestItem_Options_Flash{}
event CompetitiveGame_LowerChatWindow{}
event CompetitiveGame_RestoreChatWindow{}
event HudTournament_MoveChatWindow{}
event HudTournament_AnimateTeams_In{}
event HudTournament_AnimateTeams_Out{}
event HudMatchStatus_ShowMatchStartDoors{}
event HudMatchStatus_ShowRankMatch{}
event HudTournament_DoorsCleanup{}
event PlayDoorSlamParticles{}
event PlayDoorCloseAnim{}
event PlayDoorOpenAnim{}
event HudTournament_ShowRoundSign{}
event HudTournament_PlaySignAnim{}
event TeamStatus_PlayerDead{}
event TeamStatus_PlayerAlive{}
event HudMatchStatus_ShowMatchWinDoors{}
event HudMatchStatus_ShowMatchWinDoors_NoOpen{}
event MMenu_PlayList_Expand{}
event MMenu_PlayList_Collapse{}
event MMenu_PlayList_Collapse_Immediate{}
event MMenu_SafeMode_Blink{}
event PvPRankModelClicked{}
event PvPRankLevelUpXPBar{}
event PvPRankLevelUpModel{}
event PvPRankLevelDownXPBar{}
event PvPRankLevelDownModel{}
event PyroVsHeavyWar_ShowChooseScene{}
event PyroVsHeavyWar_PyroWinnerScene{}
event CasualCategory_Checkbox_Hide{}
event CasualCategory_Checkbox_Show{}
event CasualCategory_Selected{}
event CasualCategory_NotSelected{}
event HealthProgressBar_Selected{}
event HealthProgressBar_NotSelected{}
event MMenu_UpdateButton_StartGlow{}
event MMenu_UpdateButton_SubtleGlow{}
event XPSourceShow_Positive{}
event XPSourceShow_Negative{}
event MapVoted{}
event WinningNextMapVote{}
event LosingNextMapVote{}